Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
!!!!
why can’t this be real life???
I FUCKING WAAAAAAAAAANT IT.
WHAT WHAT WHAT ! Why such an amazing things like that doesn’t exist ?! I hope Nintendo would see those awesome arts and ideas and would contact the artit to offer Him/Her a contract !! o_O
Aaron Diaz <3